A personal project focused on creating a dark, eerie, and unsettling atmosphere. The scene features an abandoned old house isolated deep within a foggy forest at night during a heavy rainstorm.My main goals for this project were to master volumetric fog, establish realistic rainy mood lighting, and practice creating weathered, organic textures.
Modeling, Layout & Animation: BlenderTexturing: Substance 3D Painter / Designer (procedural wear, moss, and wet surfaces)
Rendering: Blender Eevee
Post-Processing: CapCut
Main video showcase. Rendered in Blender with Eevee; Volumetric fog and rain VFX.